User Generated Content (UGC) has long been a driver of innovation within the gaming industry. Counter-Strike, DotA 2, League of Legends and PUPB - some of the most played games of all times - all originated from community created mods. Furthermore, platforms like Roblox, Minecraft and Fortnite service hundreds of millions of players with their UGC tooling and creator economies. Web3 introduces tools that allow for more transparency and better value distribution, solving key pain points for UGC platforms.
This report will dive into the history of modding, highlight some of the biggest UGC platforms, take a look at how Web3 enhances UGC and dive into some interesting Web3 UGC gaming projects that are building in the space today.